GameDesign
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Curriculum
Project Overview
Client Brief
Experts
Interview 1: Jeyem Questions Sample Questions
Supplemental Reading
Interview & Research Teams
Part 2: Game Strategy & Wireframing
Part 2: Overview
Game Tree Structure
Final Research Report
Part 3: Game Design
Part 3: Overview
Game Flow
Game Strategy & Marketing
Design Presentations
Game Design #1: Susterra by Bonnie Ricketts
Game Design #2: AgriCure by Anna Drehs
Game Design #3: Agpocalypse by Chris Vovra
Game Design #4: Project Susterra by Tiah Northway
Game Design #5: Farm the Future by Sierra Hearn
Game Design #6: Agpocolypse 2050 by Jake Ezerman
Game Design 7: Susterra Team
Susterra Identity by James Lindsay
Alejandro
Planting Scenes by Rebecca Davis
Equiptment Maintanance by Kyle Shemek
Susterra by Davita Dick
Haley
Harvest by Anna Sousek
Helen
Blog
Home
Curriculum
Project Overview
Client Brief
Experts
Interview 1: Jeyem Questions Sample Questions
Supplemental Reading
Interview & Research Teams
Part 2: Game Strategy & Wireframing
Part 2: Overview
Game Tree Structure
Final Research Report
Part 3: Game Design
Part 3: Overview
Game Flow
Game Strategy & Marketing
Design Presentations
Game Design #1: Susterra by Bonnie Ricketts
Game Design #2: AgriCure by Anna Drehs
Game Design #3: Agpocalypse by Chris Vovra
Game Design #4: Project Susterra by Tiah Northway
Game Design #5: Farm the Future by Sierra Hearn
Game Design #6: Agpocolypse 2050 by Jake Ezerman
Game Design 7: Susterra Team
Susterra Identity by James Lindsay
Alejandro
Planting Scenes by Rebecca Davis
Equiptment Maintanance by Kyle Shemek
Susterra by Davita Dick
Haley
Harvest by Anna Sousek
Helen
Blog
Game Strategy
Game Presentation on Narrative