Part 3
INFEWS/T4: Educational immersive simulations to enhance understanding of corn-water-ethanol-beef system nexus
PART 3 – Designing
Students will begin by experimenting with diverse look & feels. What can we learn from professional gaming systems. How is audience, goals and outcomes different. What future forward controls.
Students will work iteratively with frequent in class critiques and group idea sessions.
Final assignment will include a full client presentation. Students will have to coordinate overall client presentation flow as well as individual team presentations.
Deliverablea:
Assemble this research into 4 diagrams. Pulling from the most important findings. Blog an entry summarizing your findings and charted diagrams. Remember these are “designed” infographics.
Due Date: November 17th